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Implementació d'un joc ARPG amb Unity

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dc.contributor Pujol Vila, Oriol
dc.creator Cid Montero, José Antonio
dc.date 2016-03-08T09:45:50Z
dc.date 2016-03-08T09:45:50Z
dc.date 2013-06-20
dc.date.accessioned 2024-12-16T10:22:08Z
dc.date.available 2024-12-16T10:22:08Z
dc.identifier http://hdl.handle.net/2445/96238
dc.identifier.uri http://fima-docencia.ub.edu:8080/xmlui/handle/123456789/13821
dc.description Treballs Finals de Grau d'Enginyeria Informàtica, Facultat de Matemàtiques, Universitat de Barcelona, Any: 2013, Director: Oriol Pujol Vila
dc.description The gaming industry is getting bigger and the size of projects are constantly growing, requiring the work of many people in various fields to offer the player the best gaming experience possible. Among other things, the interest of the project is to understand the development stages of a game and all that this implies for increasing my knowledge on these and its operation, as has always interested me and I would like to work in the future. As I do not have the resources of time and staff, I will work with an agile development standard known as scrum methodology which is based on sprints with fixed time periods in which they prioritize a number of tasks and you get a beta version stable and terminated. In this way we will not know the level of development reached at the end of work but it will be finished. The aim of this work is to develop a demo that can be played fluently, where you control a knight and we will beat that is known in the game as an area boss (a dragon) which is stronger than regular enemies. To do this work I used a game engine called unity which provides a number of tools to facilitate development.
dc.format 64 p.
dc.format application/pdf
dc.language spa
dc.rights memòria: cc-by-sa (c) José Antonio Cid Montero, 2013
dc.rights codi: GPL (c) José Antonio Cid Montero, 2013
dc.rights http://creativecommons.org/licenses/by-sa/3.0/es
dc.rights http://www.gnu.org/licenses/gpl-3.0.ca.html
dc.rights info:eu-repo/semantics/openAccess
dc.source Treballs Finals de Grau (TFG) - Enginyeria Informàtica
dc.subject Disseny de videojocs
dc.subject Visualització tridimensional
dc.subject Programari
dc.subject Treballs de fi de grau
dc.subject Video games design
dc.subject Three-dimensional display systems
dc.subject Computer software
dc.subject Bachelor's theses
dc.title Implementació d'un joc ARPG amb Unity
dc.type info:eu-repo/semantics/bachelorThesis


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